﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using System.Linq;
using ALPackage;

namespace HYOK
{
    /// <summary>
    /// 游戏玩家数据
    /// </summary>
    public class GamePlayerItem
    {
        //唯一id
        private long _m_instanceId;

        //名称
        private string _m_name;

        //位置下标
        private int _m_idx;

        public GamePlayerItem()
        {
          
        }
        
   
    }
}
